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SIM2VR: Towards Automated Biomechanical Testing in VR

Titelangaben

Fischer, Florian ; Ikkala, Aleksi ; Klar, Markus ; Fleig, Arthur ; Bachinski, Miroslav ; Murray-Smith, Roderick ; Hämäläinen, Perttu ; Oulasvirta, Antti ; Müller, Jörg:
SIM2VR: Towards Automated Biomechanical Testing in VR.
2024
Veranstaltung: UIST '24: 37th Annual ACM Symposium on User Interface Software and Technology , October 13 - 16, 2024 , Pittsburgh, PA, USA.
(Veranstaltungsbeitrag: Kongress/Konferenz/Symposium/Tagung , Paper )
DOI: https://doi.org/10.1145/3654777.3676452

Volltext

Link zum Volltext (externe URL): Volltext

Abstract

Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design process. In particular, it allows prediction of user movements and ergonomic variables, such as fatigue, prior to conducting user studies. However, there is a fundamental disconnect between simulators hosting state-of-the-art biomechanical user models and simulators used to develop and run VR applications. Existing user simulators often struggle to capture the intricacies of real-world VR applications, reducing ecological validity of user predictions. In this paper, we introduce sim2vr, a system that aligns user simulation with a given VR application by establishing a continuous closed loop between the two processes. This, for the first time, enables training simulated users directly in the same VR application that real users interact with. We demonstrate that sim2vr can predict differences in user performance, ergonomics and strategies in a fast-paced, dynamic arcade game. In order to expand the scope of automated biomechanical testing beyond simple visuomotor tasks, advances in cognitive models and reward function design will be needed.

Weitere Angaben

Publikationsform: Veranstaltungsbeitrag (Paper)
Begutachteter Beitrag: Ja
Keywords: VR application; VR development; VR simulation alignment; automated testing; biomechanical simulation; deep reinforcement learning; interaction design; virtual reality
Institutionen der Universität: Fakultäten > Fakultät für Mathematik, Physik und Informatik > Institut für Informatik > Lehrstuhl Angewandte Informatik VIII > Lehrstuhl Angewandte Informatik VIII - Univ.-Prof. Dr. Jörg Müller
Titel an der UBT entstanden: Ja
Themengebiete aus DDC: 000 Informatik,Informationswissenschaft, allgemeine Werke > 004 Informatik
Eingestellt am: 02 Jul 2026 06:45
Letzte Änderung: 02 Jul 2026 06:45
URI: https://eref.uni-bayreuth.de/id/eprint/98947