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Latency Considerations of Depth-first GPU Ray Tracing

Title data

Guthe, Michael:
Latency Considerations of Depth-first GPU Ray Tracing.
In: Galin, Eric ; Wand, Michael (ed.): Eurographics 2014 : Short Papers. - Strasbourg : The Eurographics Association , 2014 . - pp. 53-56
DOI: https://doi.org/10.2312/egsh.20141013

Official URL: Volltext

Further data

Item Type: Article in a book
Refereed: Yes
Institutions of the University: Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science > Professor Applied Computer Science V > Professor Applied Computer Science V - Univ.-Prof. Dr. Michael Guthe
Faculties
Faculties > Faculty of Mathematics, Physics und Computer Science
Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science
Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science > Professor Applied Computer Science V
Result of work at the UBT: Yes
DDC Subjects: 000 Computer Science, information, general works > 004 Computer science
Date Deposited: 05 Jun 2018 08:18
Last Modified: 10 Jan 2024 11:34
URI: https://eref.uni-bayreuth.de/id/eprint/44317