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GPU-based Trimming and Tessellation of NURBS and T-Spline Surfaces

Title data

Guthe, Michael ; Balázs, Ákos ; Klein, Reinhard:
GPU-based Trimming and Tessellation of NURBS and T-Spline Surfaces.
In: Gross, Markus (ed.): ACM SIGGRAPH 2005 Papers. - New York, NY : ACM , 2005 . - pp. 1016-1023
DOI: https://doi.org/10.1145/1186822.1073305

Official URL: Volltext

Further data

Item Type: Article in a book
Refereed: Yes
Keywords: GPU-based algorithms; NURBS and T-Spline surfaces; trimming
Institutions of the University: Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science > Professor Applied Computer Science V > Professor Applied Computer Science V - Univ.-Prof. Dr. Michael Guthe
Faculties
Faculties > Faculty of Mathematics, Physics und Computer Science
Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science
Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science > Professor Applied Computer Science V
Result of work at the UBT: No
DDC Subjects: 000 Computer Science, information, general works > 004 Computer science
Date Deposited: 05 Jun 2018 08:10
Last Modified: 10 Jan 2024 11:27
URI: https://eref.uni-bayreuth.de/id/eprint/44435