Title data
Guthe, Michael ; Balázs, Ákos ; Klein, Reinhard:
GPU-based trimming and tessellation of NURBS and T-Spline surfaces.
In: ACM Transactions on Graphics.
Vol. 24
(2005)
Issue 3
.
- pp. 1016-1023.
ISSN 0730-0301
DOI: https://doi.org/10.1145/1073204.1073305
Further data
Item Type: | Article in a journal |
---|---|
Refereed: | Yes |
Keywords: | GPU-based algorithms; NURBS and T-Spline surfaces; trimming |
Institutions of the University: | Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science > Professor Applied Computer Science V > Professor Applied Computer Science V - Univ.-Prof. Dr. Michael Guthe Faculties Faculties > Faculty of Mathematics, Physics und Computer Science Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science Faculties > Faculty of Mathematics, Physics und Computer Science > Department of Computer Science > Professor Applied Computer Science V |
Result of work at the UBT: | No |
DDC Subjects: | 000 Computer Science, information, general works > 004 Computer science |
Date Deposited: | 04 Jun 2018 08:56 |
Last Modified: | 19 Oct 2023 12:56 |
URI: | https://eref.uni-bayreuth.de/id/eprint/44111 |