Titelangaben
von Entreß-Fürsteneck, Matthias ; Gimpel, Henner ; Nüske, Niclas ; Rückel, Timon ; Urbach, Nils:
Self-Tracking and Gamification : Analyzing the Interplay of Motivations, Usage and Motivation Fulfillment.
In:
Proceedings of the 14th International Conference on Wirtschaftsinformatik (WI). -
Siegen, Deutschland
,
2019
Abstract
The usage of wearable self-tracking devices has emerged as a big trend in lifestyle and personal optimization concerning health, fitness, and well-being.
In this context, gamification elements have the potential to contribute to achieving desired user behavior. However, it is not fully understood to which extent the users perceive their self-tracking motivations as being fulfilled through
the usage of a wearable self-tracking device, and how gamification affects the
interplay of self-tracking motivations, wearable self-tracking device usage, and motivation fulfillment. To address this research gap, we develop a conceptual
model and validate it with survey research and structural equation modeling. We find that self-tracking helps users to unexpectedly fulfill motivations without
previously striving for them and that significant differences exist between the gamification users and non-users with respect to their motivations by selfentertainment
and self-design.